/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom: a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * Copyright 2005, 2006 by * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * *-----------------------------------------------------------------------------*/ #ifndef __I_SMP__ #define __I_SMP__ #include "SDL.h" #include "r_draw.h" typedef struct smp_item_s { volatile int size; volatile int index; volatile int count; union { void *item; draw_column_vars_t* segs; draw_span_vars_t* spans; } data; } smp_item_t; extern int use_smp; extern int use_smp_defauls; void SMP_Init(void); void SMP_Free(void); void SMP_WakeRenderer(void); void SMP_FrontEndSleep(void); void SMP_ColFunc(draw_column_vars_t *data); void SMP_SpanFunc(draw_span_vars_t *data); #endif // __I_SMP__