/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom: a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * Copyright 2005, 2006 by * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: tracers stuff * *-----------------------------------------------------------------------------*/ #ifndef __HU_TRACERS__ #define __HU_TRACERS__ #include "hu_lib.h" #define MAXTRACEITEMS 8 typedef enum { TRACE_HEALTH, TRACE_PICKUP, TRACE_CROSS, TRACE_DAMAGE, NUMTRACES } tracertype_t; typedef struct { int index; char value[16]; int data1; } traceitem_t; typedef void (*TRACERFUNC)(tracertype_t index); typedef struct traceslist_s { traceitem_t items[MAXTRACEITEMS]; int count; char hudstr[80]; char cmd[32]; char prefix[32]; TRACERFUNC ApplyFunc; TRACERFUNC ResetFunc; } traceslist_t; typedef struct traceslistinit_s { char cmd[32]; char prefix[32]; TRACERFUNC ApplyFunc; TRACERFUNC ResetFunc; } traceslistinit_t; extern traceslist_t traces[]; extern dboolean traces_present; extern hu_textline_t w_traces[]; void InitTracers(void); void CheckGivenDamageTracer(mobj_t *mobj, int damage); void CheckThingsPickupTracer(mobj_t *mobj); void CheckThingsHealthTracer(mobj_t *mobj); void CheckLinesCrossTracer(line_t *line); void ClearLinesCrossTracer(void); void TracerClearStarts(void); void TracerAddDeathmatchStart(int num, int index); void TracerAddPlayerStart(int num, int index); int TracerGetDeathmatchStart(int index); int TracerGetPlayerStart(int index); #endif // __HU_TRACERS__