/* acconfig.h for LxDoom * * Parts Copyright (C) 1993-1996 by id Software, Inc. * * Process this file with autoheader to produce config.h.in, * which config.status then translates to config.h. */ /* Define to the name of the distribution. */ #undef PACKAGE /* Define to the version of the distribution. */ #undef VERSION /* Define to strcasecmp, if we have it */ #undef stricmp /* Define to strncasecmp, if we have it */ #undef strnicmp /* Define for gnu-linux target */ #undef LINUX /* Define for freebsd target */ #undef FREEBSD /* Define on I386 target */ #undef I386 /* Define on targets supporting 386 Assembly */ #undef I386_ASM /* Define on big endian target */ #undef __BIG_ENDIAN__ /* Define for high resolution support */ #undef HIGHRES /* Define for support for MBF helper dogs */ #undef DOGS /* Define to enable internal range checking */ #undef RANGECHECK /* Define this to see real-time memory allocation * statistics, and enable extra debugging features */ #undef INSTRUMENTED /* Uncomment this to exhaustively run memory checks * while the game is running (this is EXTREMELY slow). * Only useful if INSTRUMENTED is also defined. */ #undef CHECKHEAP /* Uncomment this to cause heap dumps to be generated. * Only useful if INSTRUMENTED is also defined. */ #undef HEAPDUMP /* Uncomment this to perform id checks on zone blocks, * to detect corrupted and illegally freed blocks */ #undef ZONEIDCHECK /* CPhipps - some debugging macros for the new wad lump handling code */ /* Defining this causes quick checks which only impose an overhead if a * posible error is detected. */ #undef SIMPLECHECKS /* Defining this causes time stamps to be created each time a lump is locked, and * lumps locked for long periods of time are reported */ #undef TIMEDIAG /* Define this to revoke any setuid status at startup (except to be reenabled * when SVGALib needs it). Ony relevant to the SVGALib/Linux version */ #undef SECURE_UID /* Define to be the path where Doom WADs are stored */ #undef DOOMWADDIR /* Define to be the path to the sound server */ #undef SNDSERV_PATH /* Define to be the path to the lxmusserver */ #undef MUSSERV_PATH /* Define if you have library -lXext */ #undef HAVE_LIBXEXT /* Define if you have the DGA library -lXxf86dga */ #undef HAVE_LIBXXF86DGA /* Define if you have the SDL mixer library -lSDL_mixer */ #undef HAVE_LIBSDL_MIXER /* Define if you have the SDL net library -lSDL_net */ #undef HAVE_LIBSDL_NET /* Define if you want networkg ame support */ #undef HAVE_NET /* Define if you want to use the SDL net lib */ #undef USE_SDL_NET /* Define if you have an old SDL_net, such that the * UDPpacket structure has a src member instead of * an address member */ #undef SDL_NET_UDP_PACKET_SRC /* Define if you have struct sockaddr_in6 */ #undef HAVE_IPv6 /* Define if you want to build with OpenGL support */ #undef GL_DOOM /* Define if you want to build with dynamic OpenGL support */ #undef DYNAMIC_GL /* Define if you want to use the gluTesselator */ #undef USE_GLU_TESS /* Define if you want to use gluImageScale */ #undef USE_GLU_IMAGESCALE /* Define if you want to use gluBuild2DMipmaps */ #undef USE_GLU_MIPMAP /* Define if you want to have prboom.wad in the exe */ #undef ALL_IN_ONE #undef USE_ULL_SUFFIX